The Witcher 3. It’s a decade old now. CD Projekt’s well on its way with The Witcher 4. However, in a really cool turn of events, the studio’s now realed it’ll be putting out one more patch for TW3 later this year, finally bringing mods for it to consoles.
Yep, clearly CDPR didn’t get enough of a kick out of releasing those REDkit modding tools on PC and seeing all the cool stuff folks got up to with them. We need more Witcher 3 modding, and by Sigi Reuven’s bald bonce, we’re getting it.
“As we celebrate the 10th anniversary of The Witcher 3: Wild Hunt, we’re excited to share some good news for our players and modders,” CD Projekt wrote in its announcement, “Later this year, we will release one more patch for The Witcher 3: Wild Hunt. This update will introduce cross-platform mod support across PC, PlayStation 5, and Xbox Series X|S via mod.io.
“Creating, sharing, and enjoying mods will be easier and more accessible, as players on PC, PS5, and Xbox Series X|S will be able to share a modding ecosystem.”
You’ll need a mod.io account to download mods on console, and it’s worth noting CD Projekt reccomends that mods available via this new support be made using its official REDkit tools on PC, with that being a hard rule for any console mods which use scripts (so I’d imagine most complex stuff). That said, it adds that “Cross-Platform Mod Support will support mods created in other ways too”.
Obviously, if you’re playing on PC, you’ll be good to keep on doing what you’ve been doing to get your Witcher 3 mods if you wish.
CD Projekt says it’ll share more info, such as a concrete release date, in the run up to the patch’s deployment later this year. Until then, maybe plot out where you hope to sail your Jankdaw.
Will you be hopping back into The Witcher 3 for another playthrough once this mod support drops? Let us know below!